You will be able to Soar Over Hoenn on top of a Mega-Evolved Latios or Latias late in the game.They may have hidden Abilities or Egg Moves. You must sneak up to them to start a battle. "Hidden Pokemon" can now be found in the wild using the DexNav or by walking around.Some are returning features from X and Y like Super Training, Pokemon-Amie, and the Player Search System. This will include a number of new and useful features. The PokeNav has been upgraded to the PokeNav Plus.A whole new " Delta Episode" has been added to the story after the Pokemon League.A new character named Zinnia has been added.He will teach you all about Super-Secret Bases. A new character named Aarune has been added.A new character named Lisia has been added. They can now be created alone using the Pokeblock Kit, and only berry color will be taken into account, not flavor or feel. The four ranks can be entered at any Pokemon Contest Hall, and Pokemon can Mega Evolve during the contest under certain conditions. Pokemon Contests are now Pokemon Contest Spectaculars.New Weather types have been added for the three Legendary Pokemon and their Primal Reversions.Some Pokemon evolutions that were created after generation three have been added to the base Hoenn Pokedex.These games will take advantage of the 3DS and 2DS StreetPass capabilities.The Fairy-type will be available in OR/AS.Some are completely new to OR/AS and cannot be found in X and Y. Like Pokemon X and Y, Omega Ruby and Alpha Sapphire will have Mega-Evolved Pokemon.All moves will be either Physical, Special, or Status. The Battle System is the new one that first appeared in generation four.The In-Game Time follows the same pattern as X and Y, but the twilight periods look much better. Day and Night cycles are now available in Omega Ruby and Alpha Sapphire.Pokemon Battles and using the Pokedex will almost always have 3D functions. Select parts of Omega Ruby and Alpha Sapphire will have 3D capabilities on the 3DS and 3DS XL Handhelds.This is the same 3D model engine that was used in Pokemon X and Y. A New Engine will be used for Pokemon Omega Ruby and Alpha Sapphire.A few necessary changes have been made to the original versions to keep up with the newer generations, and some additional features have been added to give the games a fresh feeling to veteran players. Is it possible to turn this dissasembly/decomp script "" into a normal script that can be used in regular ROM Hacks tools? 'Cause I don't like having to reel in due to the fact that I blink often.Pokemon Omega Ruby and Alpha Sapphire are enhanced remakes of the original Pokemon Ruby and Sapphire, which released on the Game Boy Advance 11 years ago. Thanks for the help :) I do have one last question, though. If you're interested in learning about the full process, I'd suggest asking in Pret's Discord server. This is a huge undertaking that requires many, many years of constant work and dedication. That is, a ROM whose code matches perfectly with the code in the ROM within the cartridges of these games'. This allowed Pret to generate a matching ROM. Then they passed the different functions of code as they wrote them through the same compiler Game Freak used back in the day in order to make sure their handwritten code was functionally equivalent to GF's. The process that Pret followed, as I understand it, was to dump the games' code in ASM using a disassembler like IDA Pro and then manually rewrite all the code to C. It would be faster to grab Pokeruby or Pokefirered, and then translate the text strings, sprites and tilemaps to French, than it would be to decompile the French versions of the games. I wanted to do this since there are things that can ONLY be done in dissasembly (I think.) such as removing the fishing rod reel in RSE or editing the title screen/intro. It was done for the Japanese, English and German versions, so I was wondering what kind of tools I could use to decompile the French version of these games, to get a result as close as the ones on Pret's GitHub. Sorry if I'm at the wrong place, but I was wondering if it was possible to decompile the French versions of Pokémon RSE/FRLG, as I can't seem to find any source code anywhere for these languages.
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